Terrains are special background requirements that come up in certain activities. Here’s a guide to illustrating the different Terrains. When combining terrains, you must use features from both types of terrain. When turning in your activity, you may only claim two types of terrain at a time. Different characters in the same prompt may choose alternate terrains when turning in their art, so long as their terrain requirements are still met.
You can add small rivers, streams, or lakes (use your judgement) if your dragon is restricted to water locomotion but needs to pass through a non-Ocean terrain. The normal terrain features should still be visible. For color schemes, the characters will also be affected by the colors. A field of green grass will not make the image Earth if there are no other green objects/characters in the image.
| Day Terrain |
The sun must clearly be shown.
| Light Terrain |
- crowds
- theaters
- brightly lit areas
- fields
- diamond
- deer, cows, horses, or other hooved animals
- white color scheme
| Fire Terrain |
- volcanic activity
- mountains
- warm environments
- dry environments
- rubies
- lizards
- red color scheme
| Jungle Terrain |
- foliage
- fungi
- coral
- small and plentiful lifeforms
- citrine gems
- orange color scheme
| Thunder Terrain |
- technology
- electricity
- magic
- indoors
- construct
- thunderstorms
- topaz gems
- yellow color scheme
| Earth Terrain |
- deserts
- mesas
- savannas
- rock formations
- emerald gems
- feral animals
- green color scheme
| Ocean Terrain |
- underwater
- waterfalls
- rivers
- general water features
- sacred areas
- turquoise gems
- fish, whales, or similar aquatic lifeforms
- blue or teal color scheme
| Storm Terrain |
- stormy areas
- fog
- icy or snow
- sapphires
- bats
- blue or indigo color scheme
| Wind Terrain |
- plains
- floating pieces of land
- chasms
- things blowing in wind
- amethyst gems
- birds
- theatres
- purple color scheme
| Dark Terrain |
- graves
- dimly lit areas
- stars
- onyx gemstones
- ghosts, spirits, and otherworldly entities
- black color scheme
| Metal Terrain |
- metal structures
- metal veins in rock
- metal objects
- cities
- reflective surfaces
- large rodents
- gray color scheme
| Night Terrain |
The moon must clearly be shown.