This modifier creates a bright shimmer of sparkles on top of a single marking. It should not extend beyond the range of the marking. The affected marking may be any color, even ones outside of elemental color rules. It will not change the colors of the following traits: Vampire, Origin, Fairy, Wild, Shark, Dancer, Zebra, Appaloosa, Dust, Tobiano, Pollen, and any color mutations. It will not have multiple colors in it unless the marking is multi-colored. Alternatively , it may appear as a blended marking on the dragon's back, belly, or any number of points.
Two examples of shimmering.
Color Rules
The shimmering marking may be any color. It requires at least two visible sparkles in order to count as shimmer. ✨
Modifier, Claw, Leather, and Crest Rules
This only affects one marking on the dragon.
Charged Shimmer
The entire dragon, including the base, may be affected by shimmer.