Traits

Wild

Category: Display

Wild allows you to add the markings and colors of any extant mammal or marsupial to your dragon. It may apply to the body or the entirety of the body and wings. This will cover any markings beneath it. It may only take inspiration from a single species, which must be listed in Design Notes. If the animal has bioluminescence, translucence, iridescence, transparent skin, or similar coloring traits, they may be included.

Texture Rules

The marking has no edge, therefore it has no texture.

Color Rules

This marking will only display the colors of the mammal or marsupial species it imitates.

Layering Rules

This overrides all other display traits. If your dragon has a mutation, the mutation will override it.

Effect on Modifiers & Physical Traits
It may affect modifiers, skin, nails, ears, and similar things where it touches. These may be colored either to match adjacent colors/markings or to imitate the mammal’s or marsupial’s features. If the animal has bioluminescence, translucence, iridescence, transparent skin, or similar coloring traits, they may be included.

You may choose not to use Wild on traits that are not part of the main body, though if wings are present, at least one side of the wings will be covered. Examples of optional areas include fins, horns, spines, and armor. Regular markings may appear in places unaffected by Wild.

Charged Wild

Charged Wild allows you to use it as a base and display the other traits/markings on top.

 

Wild Dog

Category: Familiars

When depicting your dragon or Rider with fields or savanna in the background, there is a chance to find a random Hunting item.

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